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Post by fuckyougrim on Oct 29, 2012 5:10:49 GMT 2
shimedaiko kyousaku and shakunage had problems not worth fixing so I didn't add them. I added yukigassen and ritual site though, along with many others.
Uploaded to the tain, will probably take around a week for them to approve the file.
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Post by fuckyougrim on Nov 21, 2012 5:26:33 GMT 2
so I noticed upon watching films, that all my bacons got turned into wiggly balls. That COULD be considered a feature, but we'll call it a bug.
Myrks on frostbite apply within were hard to tell whose team they were on.
Notice anything else?
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Post by giantkillergeneral on Nov 21, 2012 5:50:34 GMT 2
yo zak, could you please make another plugin that takes popular trades on 2 team maps and puts them on popular ffa maps instead, thus making the ffa maps 2 team maps? Thanks.
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Post by fuckyougrim on Nov 21, 2012 6:05:03 GMT 2
the thing about doing that is, many ffa maps were not designed for 2 team play and the map is unbalanced, resulting in shit like hills of the crow where one side gets mid a lot faster than the other.
If you can find examples of maps that would work as 2 teams and post them here I could make independent plugins out of them.
Pardon me if I misunderstood what you were asking me.
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Post by giantkillergeneral on Nov 21, 2012 6:23:15 GMT 2
proving grounds would be a good start, mb ill think of some others
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Post by giantkillergeneral on Nov 21, 2012 6:35:24 GMT 2
also can't you do gimble, other ffa maps with hills in the middle, etc. and just pick 2 opposing starts that are relatively evenly balanced?
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Post by fuckyougrim on Nov 21, 2012 7:24:08 GMT 2
also can't you do gimble, other ffa maps with hills in the middle, etc. and just pick 2 opposing starts that are relatively evenly balanced? so is this like a 1v1 map pack then? I had an idea like that a while back I just never made time for it.
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Post by giantkillergeneral on Nov 21, 2012 21:08:11 GMT 2
Well okay so this conversation was started between punkuser and I about how to make the allies option better and more popular for classic east vs west games, etc. The theory for best implementation was to just create a map plugin that did this. I had a few ideas to achieve this, below:
1. Take trades on popular large 2 team maps (such as the trades for desert, trow, creep, etc) and put them on ffa maps (such as gimble, pg, etc.) to add some variety of already popular and familiar trades / maps.
2. Another idea is to take all of the trades on ffa maps and multiply them to mimic as if it was an allies games. So for gimble, multiply the available trade points and maximum unit quantities by 3. Maybe create your own start locations to even it out. On a 4 start multiply by 2, on an 8 start, by 4, etc.
3. Ultimately the ideal goal would be to replicate a real E v W or N v S allies game. In this case, the army should be split up evenly amongst a number of different starting positions on the map. There would be special considerations in some gametypes as well, such as capture the flag, which would have a number of flags at different locations on one side of the map for each team. Because each team has more than one, capturing a single flag does not automatically eliminate a team, but instead eliminates the portion of the army that originally started at that flag.
The last idea is probably not do-able, just thought I'd mention it. I think I like idea #2 the best maybe. Your thoughts?
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